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@opengl
Found 110 profiles across 110 platforms.
- Active since
- Apr 14, 2003
- Last seen
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- May 13, 2026
@opengl
Joined: Jun 18, 2017
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Joined: Jun 3, 2015
Last active: Jun 28, 2015
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@opengl
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Joined: Aug 10, 2013
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Joined: Dec 26, 2025
Last active: Dec 26, 2025
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Joined: Dec 7, 2020
Last active: Dec 7, 2020
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genres
skills
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Joined: May 5, 2016
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Joined: Dec 10, 2020
Last active: Mar 15, 2026
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@opengl
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@opengl
Joined: Oct 5, 2005
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@OpenGL
Joined: Mar 4, 2011
Last active: Oct 4, 2020
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@Opengl
Joined: Apr 27, 2012
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@openGL
Joined: May 30, 2019
Last active: Jun 7, 2019
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blitz
rapid
classical
@OpenGL
Location: Brazil
Joined: Aug 6, 2016
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@opengl
Joined: Oct 1, 2017
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@opengl
Location: RU
Joined: Jun 24, 2013
Last active: Jun 24, 2013
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ratings
Joined: Jul 26, 2019
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Joined: Nov 2, 2010
Last active: Jan 10, 2026
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Location: Pasay City, Philippines
Joined: Jul 23, 2010
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skills
Location: Turkey
Joined: Dec 19, 2015
Last active: Dec 19, 2015
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Last active: Apr 22, 2024
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@opengl
Joined: Feb 27, 2018
Last active: May 13, 2020
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Joined: Mar 1, 2021
Last active: Mar 1, 2021
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@opengl
Last active: Aug 1, 2019
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score distributions
Joined: Jan 2, 2012
Last active: Feb 18, 2013
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Joined: Feb 9, 2023
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@opengl
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@opengl
Joined: Aug 11, 2010
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former usernames
Joined: Jun 7, 2013
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I eez in ur comput0r, op3nin ur graphix...
Joined: Aug 31, 2008
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The Industry's Foundation for High Performance Graphics
@opengl
Joined: Jul 1, 2011
Joined: Aug 11, 2017
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Joined: Mar 12, 2021
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@opengl
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@opengl
Location: GB
Joined: Jun 24, 2024
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@opengl
Joined: Jul 1, 2012
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badges
Joined: Dec 1, 2022
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@opengl
Joined: Jul 1, 2012
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badges
Feel free to follow me Question?
Location: Muntinlupa, Philippines
Joined: Jul 18, 2009
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badges
@opengl
Location: ru
Joined: Mar 6, 2025
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Not Available...
Joined: Feb 13, 2024
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@opengl
Joined: Jul 1, 2012
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Joined: Jul 7, 2019
Last active: Feb 1, 2026
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31 Age.
Location: Seoul, Unspecified, South Korea
Joined: Apr 14, 2003
Last active: May 20, 2009
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Last active: Aug 4, 2025
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STOP USING VULKAN & DIRECTX GRAPHICS APIS WERE NOT SUPPOSED TO HAVE 1,000 LINES JUST TO DRAW A TRIANGLE YEARS OF “LOW-LEVEL CONTROL” yet NO REAL-WORLD SHIPMENT FOUND for going lower than OpenGL’s default state Wanted to go lower anyway for a laugh? We had a tool for that: It was called “glBegin(GL_TRIANGLES)” “Yes please give me 12 synchronization primitives. Please give me 16 pipeline layouts” – Statements dreamed up by the utterly Deranged LOOK at what Vulkan apologists have been demanding your Respect for all this time, with all the validation layers & SPIR-V compilers we built for them (This is REAL GPU coding, done by REAL GPU programmers): “Hello I would like to set a pixel please” – 1,200 lines of setup – Command buffer allocation – Fence + semaphore – Descriptor set binding – Render pass with 3 subpasses They have played us for absolute fools. Meanwhile, OpenGL: glBegin() glVertex3f(0,0,0) glEnd() DONE. ON SCREEN. WITH MY EYES CLOSED. DirectX? Oh you mean DirectX – now with more undefined behavior per square inch than a C++ compiler. You need a Windows update just to change the clear color. Vulkan? The API where even the validation layers have validation layers. I asked for one uniform buffer and it gave me a thesis on memory heaps. OpenGL is the best because it respects my time, my sanity, and my right to call glFlush() and just hope. And hope has never let me down. Stay stateful, stay simple, stay gl. https://cdn.imgchest.com/files/yrgcnx8e3r4.gifhttps://cdn.imgchest.com/files/yq9c3kzomk4.gifhttps://cdn.imgchest.com/files/7lxcpa9onb7.gif https://cdn.imgchest.com/files/7kzcapvm3q7.png 0 30 33 60 https://osu.ppy.sh/users/8474535 DirectX 33 30 33 60 https://osu.ppy.sh/users/8736217 OpenGL 66 30 33 60 https://osu.ppy.sh/users/10445786 Vulkan hoho hidden text hoho oouhgh im gorking my shit hoh ouughh fuuckkk ouughh fuuckk myy cookck ouughhmmm fuuuuuuuu
Location: Poland
Joined: Jul 21, 2016
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previous usernames
@OpenGL
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installed apps
@OpenGL
Joined: Jan 25, 2013
Last active: Apr 25, 2013
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<button>xd</button>
Joined: Nov 22, 2024
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@opengl
Location: Missouri, United States
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satisfaction
interested in
成绩统计信息发布
Joined: Apr 10, 2022
Last active: Apr 10, 2022
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links
体育外行人
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@Opengl
Location: LT
Joined: Dec 19, 2021
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user ranking
@opengl
Joined: Apr 2, 2011
Last active: Dec 23, 2013
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Location: Szolnok, Jasz-Nagykun-Szolnok, Hungary
Joined: Nov 26, 2015
Last active: May 12, 2026
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@opengl
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Location: Marseille, France
Joined: May 15, 2014
Last active: May 13, 2014
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Joined: Dec 11, 2022
Last active: Dec 11, 2022
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research interests
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Joined: Jun 28, 2022
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@opengl
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Location: Ukraine
Joined: Oct 25, 2025
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@opengl
Last active: May 13, 2026
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stats
@Opengl
Joined: Oct 15, 2011
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@OpenGL
Chill and friendly place!
@OpenGL
Email: [email protected]
Last active: Dec 9, 2002
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achievements
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@OpenGL
Last active: Jan 24, 2024
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Last active: Jun 12, 2023
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Location: CHN
Joined: Jun 19, 2005
Last active: Oct 28, 2025
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tracks
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@OpenGL
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Joined: Mar 1, 2013
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external accounts
@Aljinx
Joined: Nov 29, 2012
Last active: Feb 21, 2018
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@OpenGL
Joined: Jul 11, 2008
Last active: Mar 4, 2015
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@OpenGL
Joined: Mar 16, 2018
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awards
Joined: Jan 1, 2020
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Location: Israel, Hedera
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favorite styles
@opengl
Joined: Nov 2, 2011
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@opengl
Email: [email protected]
Email: [email protected]
Email: [email protected]
Email: [email protected]
Email: [email protected]
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