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@punjab
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<p>Punjab Indian Restaurant i Valby tilbereder de lækreste retter fra Østen. Prøv vores lækre Tandoori Chicken eller Chicken Masala! Alle retter er lavet på autentiske indiske opskrifter der går flere generationer tilbage. Få en god aften og fantastiske smagsoplevelser, når du besøger Punjab Indian Restaurant i Valby. <a href="http://www.punjabrestaurant.dk/menu/" target="_blank" rel="noopener noreferrer">Se hele menukortet her</a></p><p>NYHED!</p><p>Punjab Indian Restaurant har også take-away! Bestil din yndlingsret, og få den leveret lige til døren. Du kan bestille et stort udvalg af smagsrige retter som take-away - <a href="http://www.punjabrestaurant.dk/take-away-menu/" target="_blank" rel="noopener noreferrer">se menukortet her</a>.</p><p>Punjab Indian Restaurant - muligvis Københavns bedste</p><p>Punjab Indian Restaurant har ofte fuldt hus om aftenen, så hvis du vil være sikker på at få et bord kan du reserverer et ved at <a href="http://www.punjabrestaurant.dk/kontakt/" target="_blank" rel="noopener noreferrer">klikke her</a> - så er du garanteret i fantastisk aften med de lækreste retter fra Indien.</p><p><br></p>
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@punjab: Instagram, Make your own Beacons page. Featured links: Instagram, Make your own Beacons page. Shop featured products. Email signup available.
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Everything about Punjabindia in one place. Follow and Connect with Punjabindia
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Forgotten Mastery brings you the most comprehensive and intriguing spells of Skyrim to date! Following on from the Deadly Dragon Spells mod, the arcane arts have now been mastered and brought to you within the new Forgotten Mastery Scrolls. You won’t be overwhelmed with hundreds of never used, ill thought out or simply b-r-o-k-e-n spells that some other mods may have. It has the best spells, in a varied, balanced, but increasingly powerful way. How often do you really cast over a hand full of different spells in combat to smite your foes? If you answered yes, then you’re either the stuff of legend or woeful because they should be dead already! Forgotten Mastery gives you the variety of mastering a set of spells that will cover your style of play, in your schools of magic, while unleashing a wealth of combined effects that will dazzle the Arch-Mage himself (stop looking in the mirror! huh?). The spells you use will level up with you and enable you to unlock some of the mysteries hidden within their scripts. Oh and yes, yes you can use your stack of hard earned dragon-souls here! WHAT FM IS: Forgotten Mastery adds 28 new spells to your game, each with 7 upgradeable abilities. 196 upgrades in total. Most of these are in fact, spells. Spells gain experience as you use them, which allows you unlock improvements each time they level up. Improvements in the spells as well as the 28 Spells themselves can be combined for potential greater effects; it’s up to you to decide where your true power and nature lies. There are also 9 powers to help you complete your style of play. These are mostly passive abilities that last until cancelled. The "Forgotten Mastery" power is used to open the menu to level up your new spells. Simply equip your chosen spell to your \*Left hand\*, activate the power, and the menu will appear. You can view your current spell experience, remaining points, and the upgrades available for that particular spell here. Also, once you've used a spell enough for it to reach the next level, you will receive a small notification saying "Your spell has levelled up!". Spells gain experience through a successful hit on a target, or when you use them during combat, if it's a passive spell or something similar. For every level you gain with your spell, the required experience is increased two-fold. Only dedication to the art will allow you to truly master your craft. Dragon souls can be spent on upgrades to help you achieve this. It cost a dragon-soul for every level that has already been unlocked in a spell. WHERE CAN I GET THE SPELLS: Some adept spells are sold by Dominus, a new vendor wandering over Whiterun. For those wanting to seek the scripts of the arcane of old, you can find them in strongboxes in various dungeons listed below: • Bleak Falls Barrow • Cidhna Mine • Folgunthur • Forelhost • Korvanjund • Pinewatch • Valthume Speaking with Dominus will start the quest line “Forgotten Mastery” which will lead you through the path to discover the Spells. THE SPELLS: Please click on the links to view BRINGERS OF DEATH Those that dwell in the shadow realms; the Necromancer and Nightcrawler, incite terror where ever they go. Decay (destruction - adept) Deals x disease damage per second for x seconds. The Necromancers are imbued with the power of decay causing victims to wither with disease. You feed off suffering, giving rise to vampiric like healing, weakening your foes and delivering deaths immortal embrace. Improvements Power - Increases Decay damage by 50%. Torment - Increases Decay duration by 100%. Vampirism - Each tick restores 3 health to the caster. Vulnerability - Reduces the target's disease resistance by 20% for 10 sec. Doesn't stack. Weakness - Reduces the target's physical damage by 33% for 10 sec. Doesn't stack. Corruption - Reduces target's armor by 100 for 10 sec. Death Touch - Decay deals instant damage, equal to 25% of its total damage. Doom (destruction - adept) Deals x disease damage per second for x seconds. The lords of death drain the very essence of life and magicka from their victims, causing the inevitable path of entropy to make your enemies wish that death would come sooner. Improvements \[Power\] Increases Doom damage by 50%. \[Torment\] Increases Doom duration by 100%. \[Drain\] Each tick restores 5 health to the caster. \[Manaburn\] Each tick drains 5 magicka from the target. \[Veil of Shadows\] Each tick has a chance to apply Veil of Shadows effect to the caster, reducing all damage taken by 50% for 10 sec. \[Insult\] Each tick has a chance to stagger the target. \[Entropy\] Each tick has a chance to instantly deal damage, equal to 25% of target's current health. Shadow Bolt Deals x disease damage to the target. Relishing in your victim’s pain, a shadowy bolt has been known to break limbs on its way from the underworld. Those unlucky enough not to escape, that are already afflicted by the stench of death will feel the full might of the bolt. A bolt from the underworld strikes terror and misery into enemies. Improvements \[Power\] Increases Shadow Bolt damage by 50%%. \[Jinx\] Gives a chance to deal double damage. \[Terror\] Your Shadow Bolt has a chance to force your target to flee in fear. \[Master of the Dead\] Your Shadow Bolt has a chance to instantly kill undead targets. \[Misery\] Your Shadow Bolt deals twice as much damage to targets, afflicted with Doom or Decay. \[Torture\] Your Shadow Bolt has a chance to apply damage-over-time effect on the target, that deals disease damage over 6 sec. \[Disarm\] Your Shadow Bolt has a chance to disarm the target. Cloak of Shadows Protects the caster with shadows, reducing damage taken by 10% for x sec. Reduces damage over time. Protected by a veil of shadows, it absorbs attacks, disease and poison, sometimes sending it back to your enemies. A master of the night, feel the change as the sun goes down giving the Nightcrawler supernatural speed and the Necromancer more power. \[Reborn\] Cloak of Shadow increases your disease resistance by 75%. \[Deadborn\] Cloak of Shadow increases your poison resistance by 75%. \[Toxic blood\] Each enemy in melee range will be struck with poison. \[Shadow Armor\] Increases your armor by 150. \[Nightcrawler\] Cloak of Shadow increases your movement speed by 33%% when cast from 19:00 to 6:00. \[Backlash\] Cloak of Shadows reflects 30% damage back to attacker. \[Nightfall\] Cloak of Shadow increases damage of Decay, Doom and Shadow Bolt by 50% when cast from 19:00 to 6:00. Death Grasp Draws the target towards the caster. Has no effect on the same target for 10 sec. Evoking dark energies that bind life forces, foes are unnaturally drawn to the caster. Disease comes quickly, with death soon to follow. Those unfortunate to enough to roam during the twilight hours, might encounter the Nightcrawler, who paralyzes enemies with fear. \[Deadly Grip\] Infects the target with Blood Fever, causing disease damage over 5 sec. \[Disorient\] Reduces target's physical damage by 70% for 10 sec. \[Daze\] The target will flee in fear for 5 sec. \[Imminent Death\] If the target is at or below 25% health, you gain Imminent Death effect, that increases your damage by 75% for 10 sec. \[Affiliation\] If the target is afflicted with Doom or Decay, Death Grasp deals x disease damage per each spell. \[Dark Arts\] If the target is too close, Death Grasp will push the target away instead. \[Dark Bargain\] At night, your Death Grasp has a chance to paralyze to the target for 5 sec. Animated Dead Summons 3 Deathguards for x sec. What’s better than a skeleton on steroids…yup 3 skeletons using quartazone. Hey they still have their marrow to inject into! Improvements \[Afterlife\] Increases Animated Dead duration by 100%. \[Death's Embrace\] Increases the minion's health, stamina and magicka by 5% per your level. \[Dead's Aegis\] Increases your minion's armor by 250. \[Power of the Dead\] Increases your minion's physical damage by 50%. \[Will of the Dead\] Increases your minion's magic resistance by 50%. \[Deathfury\] Your minions explode upon death, dealing poison damage in a small area. \[Poison Cloak\] Your minions deal poison damage to all enemies in melee range. CHAMPIONS OF LIGHT The Paladin and Priests have embraced the light and bring restoration… Holy Bolt Blasts the target with light, causing x healing to an ally or x damage to an enemy. The Paladin knows the true power of healing your allies or blasting your foes. A champion of light, when dawn breaks the sun fills you with more purpose and determination, creating deadlier bolts to those that oppose or greater restoration to those that follow your righteous cause. \[Power\] Increases Holy Bolt damage and healing by 50%. \[Conviction\] Your Holy Bolt deal 50% more damage to undead. \[Exorcism\] Your Holy Bolt unsummons hostile summoned creatures. \[Sunlight\] Increases Holy Bolt effectiveness by 35% when cast from 6:00 to 19:00. \[Pacify\] Your Holy Bolt has a chance to pacify the enemy target. \[Inspiration\] Your Holy Bolt has a chance to apply healing-over-time effect for 6 seconds. \[Redemption\] Increases healing of your Holy Bolt by 25% if the target is at or below 30% health. Increases damage of your Holy Bolt by 25% if the target is at or below 30% health. Divine Armor Imbues the caster with divine energy, reducing damage taken by 10% for x sec. Solar-light fills your soul, imbuing the caster with powers normally reserved for Angels of legend. The champions of light don’t seem quite right at night. \[Highborn\] Increases your magic resistance by 25%. \[Holy Avenger\] Increases damage dealt to undead by 30%. \[Power of the Light\] Increases your healing spells effectiveness by 25% when cast from 6:00 to 19:00. \[Divine Presence\] Increases your magicka and stamina by 100 when cast from 6:00 to 19:00. \[Divine Insight\] Reduces magicka cost for all spells by 15%. \[Crusade\] Increases your physical damage by 25% when cast from 6:00 to 20:00. \[Divine Intervention\] Grants immunity to all damage for 7 seconds if your health drop below 25%. Can't occur more than once per minute or at night. Divine Light Restores x health to the caster. The Paladin and Priests have also known to dabble in the arcane, creating armors that could not possibly be forged by man. They have discovered the knowledge of replenishing life force, as well as the magic users essence, magicka. \[Power\] Increases Divine Light effectiveness by 50%. \[Divine Aegis\] Divne Light has a chance to increase your armor by 300 for 20 sec. \[Divine Mind\] Divine Light has a chance to restore twice as much health. \[Daybreak\] Increases Divine Light effectiveness by 50% if cast from 6:00 to 19:00. \[Halo\] Divine Light has a chance to apply healing-over-time effect for 10 seconds. \[Revelation\] If you cast Divine Light at full health, it restores magicka instead. \[Shining Will\] Divine Light has a chance to apply Shining Will effect, that lasts for 10 seconds and reduces magicka cost for all spells by 100%. CONJURER The mages of conjuration and mind magic step in and out of the realm only known as the Aether. Summon Coredweller Summons the Coredweller for x sec. \[Earth and Fire\] Increases the Coredweller's health, stamina and magicka by 5% per your level. \[Permanence of Stone\] Increases the Coredweller duration by 100%. \[Stone Fists\] Increases the Coredweller physical damage by 25. \[Retaliation\] Allows the Coredweller reflect 100% damage back to attacker. \[Earth Enhancement\] Allows the Coredweller to cast Earth Strike spell that deals 50 poison damage and has a chance to petrify the target for 3 sec. \[Fire Enhancement\] Allows the Coredweller to strike your enemies with Flame Wave that deals 75 fire damage to all targets on its way. \[Wildfire\] Teaches you the Wildfire spell. Wildfire Sacrifices your Coredweller, causing damage equal to 30% of the Coredweller's current health to all enemies in a 25 ft. radius. Can't be cast more than once every 2 minutes. PYROMANCER Conflagrate Hurls a fiery bolt at the target, causing x fire damage. Improvements \[Power\] Increases Conflagrate damage by 50%. \[Ignite\] Your Conflagrate has a chance to inflict fire damage over 8 seconds. \[Firestarter\] Your Conflagrate has a chance to apply Firestarter effect, increasing fire damage by 50% for 10 seconds. \[Impact\] Your Conflagrate has a chance to knock back your target. \[Flamestrike\] Your Conflagrate has a chance to explode and deal fire damage in a small area. \[Molten Fury\] Your Conflagrate has a chance to reduce target's fire resistance by 20% for 10 sec. \[Emberstorm\] When you cast Conflagrate on target with more than 60% health, you always deal double damage. Fire Blast Blasts the target, causing x fire damage. Improvements \[Power\] Increases Fire Blast damage by 50%. \[Hot Streak\] Your Fire Blast has a chance to apply Hot Streak effect, which increases Fire Blast damage by 50% for 8 sec. \[Searing Pain\] Your Fire Blast has a chance to apply damage-over-time effect, that deals fire damage over 8 sec. \[Combustion\] If the target is affected by Ignite or Searing Pain, Fire Blast deals additional 50% damage per each effect. \[Disarm\] Your Fire Blast has a chance to disarm your target. \[Havoc\] Your Fire Blast deals additional damage if the target is not attacking you. \[Cremation\] Your Fire Blast has a chance to instantly kill the targets at or below 25% health. Solar Sphere Summons a solar sphere at caster position for x sec. Solar sphere strikes enemies in a small area with sun beam, causing x fire damage. \[Power\] Increases Solar Sphere damage by 50%. \[Resonance\] Increases Solar Sphere duration by 100%. \[Molten Core\] Increases your fire damage by 20% while Solar Sphere is active. \[Heat\] Increases Solar Sphere area of effect by 100%. \[Affinity\] Increases your fire resistance by 25% while Solar Sphere is active. \[Wildfire\] Reduces the interval between Sun Beams by 1 sec. \[Inner Fire\] Imbues your weapon with fire while Solar Sphere is active. Meteor Shower Calls a fiery meteors down upon the target, causing x physical damage. 4 meteors. Can be cast only outdoors. \[Power\] Increases Meteor Shower damage by 50%. \[Barrage\] Increases meteors count by 4. \[Volatility\] Converts 50% Meteor Shower damage to fire damage. \[Impulse\] Each meteor has a chance to knockdown the target. \[Heart of Fire\] When Meteor Shower ends, you gain Heart of Fire effect, that increases damage of your Fire Blast, Conflagrate, Solar Sphere and Meteor Shower by 25% for the next 10 sec. \[Soften Armor\] When Meteor Shower ends, if the target survives, reduces armor by 150 for the next 10 sec. \[Flame Surge\] When meteors hit the target with less than 50% health, there is a chance to call additional fiery meteor. DRUID Healing Touch Restores x health per sec to the caster for x sec. The Druid has gone above and beyond the normal fair of healers in Tamerial and also calls upon the earth’s natural abilities to revitalize one-self and beasts that roam with them. \[Power\] Increases Healing Touch effectiveness by 50%. \[Nature's Touch\] Increases Healing Touch duration by 8 sec. \[Synergy\] Healing Touch increases your poison resistance by 75 for its duration. If you cast Healing Touch while your Sabretooth is active, applies healing effect to Sabretooth. \[Animal Allegiance\] Healing Touch reduces damage taken from animals by 75% for its duration. \[Accelerated Growth\] Healing Touch restores additional 5% health on each tick if your health is at or below 35%. \[Nature's Wrath\] While being attacked while Healing Touch is active, you have a chance to cast Poison Swarm at the attacker. \[Overgrowth\] When Healing Touch ends, it restores additional 25% of your current health. Poison Swarm Deals x poison damage per second for x seconds. The swarm has been know to build into a frenzy surrounding all the get too close, poisoning with vicious stings and leaving the occasional person paralyzed. \[Power\] Increases Poison Swarm damage by 100%. \[Intoxication\] Increases Poison Swarm duration by 100%. \[Toxin\] Reduces target's poison resistance by 20% for 10 sec. \[Deadly Poison\] Each tick has a chance to deal additional 10-15 points of unresistable damage. \[Deceleration\] Each tick has a chance to decrease target's attack speed by 50% for 15 sec. \[Paralyze\] Each tick has a chance to paralyze the target for 3 sec. \[Poison Cloud\] Applies Poison Swarm to all enemies near the target. Petrify Turns the enemies to stone, immobilizing them for 4 sec. Exploding statues, nothing to see hear. \[Venenation\] Poisons the target, dealing poison damage over 6 sec. \[Petrification\] Increases Petrify duration by 4 sec. \[Stone Curse\] Petrify increases target's armor by 500, but reduces fire, frost and shock resistance by 25% for its duration. \[Susceptibility\] Reduces petrified target's poison resistance by 65%. \[Burden\] When Petrify ends, reduces target's movement speed by 75 for 5 sec. \[Fragmentation\] When Petrify ends, causes the target to explode, staggering nearest targets. \[Fragility\] Each attack against petrified targets can kill them. Venomous Mushroom Plants a venomous mushroom at the target position that explodes every 3 seconds, dealing x poison damage per sec for 5 sec. Mushroom lasts for 30 sec. \[Power\] Increases explosion damage by 50%. \[Dissemination\] Increases explosion radius by 100%. \[Intensity\] Reduces the time between explosions by 1 sec. \[Staggering Blast\] Mushroom's explosion has a chance to stagger the target. \[Catalepsy\] Applies Petrify spell to the target. \[Wild Growth\] Each Mushroom increases your spell damage by 10% for its duration. \[Asphexia\] Teaches you Asphexia spell. \[Asphexia\] Deals x poison damage to all targets, poisoned by your Mushrooms and paralyzes them for 3 sec. Can't be cast more that once per 30 sec. Summon Sabretooth Summons Sabretooth for x sec. \[Growth\] Increases Sabretooth health, stamina and magicka by 5% per your level. \[Taming\] Increases Sabretooth duration by 100%. \[Bestial Wrath\] Increases Sabretooth damage by 5% per your level. \[Sharp Claws\] Increases Sabretooth damage by 100% against petrified or frozen targets. \[Vigor of Nature\] While Sabretooth is active, restores 1% of your base Magicka each second and increases damage of Poison Swarm, Venomous Mushroom, Asphexia and Venenation by 25% \[Nature's Grace\] While Sabretooth is active, increases your movement speed and physical damage by 25%. \[Prowl\] Allows Sabretooth to prowl in shadows. When the effect ends, Sabretooth damage is increased by 100% for 20 seconds. WIZARDS Spectral Missile Deals x magic damage to the target and additional x magic damage over 6 sec. Deals magic damage and additional damage over time. Those that have already succumbed to the manipulations of the mind will feel the full force of the Spectral Missile. Made of the same unworldly substance, those summoned will perish. Amongst the chaos of the weak willed, spectral explosions have been seen for miles around. \[Power\] Increases Spectral Missile damage by 50%. \[Mind Blast\] Spectral Missile deals double damage to feared, frenzied or pacified targets. \[Fickleness\] When Spectral Missile hits the target, there is a chance for one of the following: 25 additional fire damage 25 additional frost damage 30 additional poison damage over 3 sec \[Domination\] Instantly kills hostile summoned creatures. \[Spectral Charge\] Spectral Missile also deals 1 to 120 electric damage. \[Master Mind\] Spectral Missile restores 15% of your base magicka if the target is feared, frenzied or pacified. \[Spectral Bomb\] When you cast Spectral Missile on the enemy, influenced with Fear, Frenzy or Pacify, you set Spectral Bomb that explode in 5 sec, causing 75 magic damage to all targets within 25 ft radius. Arcane Blast Sends out a powerful ripple of distortion, causing x magic damage to the target. \[Time Warp\] Puts the target to out-of-time state, rendering them immobile for 20 sec. Any damage will interrupt the effect. \[Arcane Torrent\] Arcane Blast has a chance to deal twice as much damage. \[Temporal Rift\] If you cast Arcane Blast on target affected by Time Warp, you gain Temporal Rift effect, reducing magicka cost of Arcane Blast, Arcane Explosion and Spectral Missile by 100% for 15 sec. \[Arcane Resonance\] Arcane Blast always deal double damage if you cast it from behind the target \[Phantom Strike\] Arcane Blast has a chance to apply Phantom Strike effect, increasing your spell damage by 100% for 10 sec. \[Phantasm\] Arcane Blast is always counted as cast from behind the target. Arcane Explosion A burst of mystical energy that deals x magic damage to all targets near the caster. \[Onslaught\] All targets in the vicinity become frenzied for 20 sec. \[Mind Trick\] If your Arcane Explosion hits more than 2 targets at once, slows the time and turns you invisible for 30 sec. \[Wither\] Arcane Explosion drains all magicka from the target. \[Arcane Bomb\] Sets an Arcane Bomb at the target location. Bomb will explode in 5 sec, causing 50 magic damage to all targets in the vicinity. \[Psionic Burn\] Arcane Explosion applies Psionic Burn effect for 10 sec. While this effect is active, the target receives additional magic damage while being attacked. \[Distortion Field\] If your Arcane Explosion hits more than 3 targets at once, places a distortion field at your position. For 20 sec afterwards, all affected targets that trying to leave the field, will be pulled back to distortion field center. Arcane Cloak Protects the caster with magic cloak that negates damage taken, draining stamina instead. Drains 5 stamina per 1 point of damage absorbed. Lasts x sec. \[Arcane Trance\] Reduces amount of stamina drained per damage point by 2. \[Premonition\] While Arcane Cloak is active, gives a chance to dodge enemy attack. \[Temporal Distortion\] While Arcane Cloak is active, reduces shouts recovery time by 20%. \[Arcane Power\] While Arcane Cloak is active, increases your spell damage by 15%. \[Tonus\] While Arcane Cloak is active, increases your stamina by 100. \[Tenacity\] While Arcane Cloak is active, reduces falling damage by 80%. \[Arcane Torrent\] If you run out of stamina while Arcane Cloak is active, each enemy hit restores 3 stamina per damage point received. FROST MAGE Winter is coming and the frost mage knows exactly what to do with the chill that’s coming! Ice Lance A spear of ice that deals x points of frost damage to health and stamina. \[Power\] Increases Ice Lance damage by 50%. \[Replenish\] Ice Lance applies Replenish effect, restoring 5 magicka per sec for 5 sec. \[Frost Fever\] Ice Lance applies Frost Fever effect, dealing 30 frost damage over 5 sec. \[Piercing Ice\] Ice Lance reduces the target's frost resistance by 20% for 10 sec. \[Cold Snap\] Ice Lance has a chance to freeze the target for 5 sec. \[Deathchill\] Ice Lance deals tripple damage to frozen targets. \[Shatter\] Ice Lance has a chance to instantly kill frozen target. Frost Blast Projects an ice cold blast at the target, causing x frost damage. Has a chance to instantly kill frozen targets. \[Power\] Increases Frost Blast damage by 50%. \[Deathchill\] Frost Blast deals triple damage to frozen targets. \[Cold Snap\] Frost Blast has a chance to freeze the target for 5 sec. \[Chilled to the Bones\] Frost Blast reduces the target's physical damage by 50% for 10 sec. \[Penetration\] Frost Blast ignores all target's resistances. \[Heart of Frost\] Frost Blast has a chance to apply Heart of Frost effect, increasing your frost damage by 100% for 10 sec. \[Iceflow\] Each time you hit the target with Frost Blast, you gain one charge. Once you gain 5 charges, Frost Blast unleashes devastating frost wave at the enemies in a 25 ft radius. Summon the Restless Summons the Restless for x sec. \[Soulbound\] Increases the Restless health, magicka and stamina by 5% per your level. \[Winter's Gift\] Increases the Restless duration by 100%. \[Frost Aura\] While the Restless is active, your frost spells deal 20% more damage. \[Frost Mastery\] Allows the Restless to cast Frost Blast and Frost Cloak spells. Ice Wave now also freezes the target for 5 sec. \[Hoarfrost\] When the Restless dies, freezes all targets in the vicinity. \[Ghostly State\] Makes the Restless immune to physical damage. \[Glacial Armor\] Teaches you Glacial Armor. \[Glacial Armor\] Sacrifices the Restless, granting immunity to all damage for 30 sec. Can't be cast more than once per 10 min. STORM MAGE Eye of the Storm Summons an Eye of the Storm at caster position for x sec. Eye of Storm strikes everything in a small area with lightning, causing x shock damage. \[Power\] Increases lightning damage by 50%. \[Thunderstorm\] Increases Eye of the Storm duration by 100%. \[Squall\] Reduces interval between lightning. \[Storm Cloak\] Increases your shock resistance by 25% while Eye of the Storm is active. \[Heart of Storm\] While Eye of the Storm is active, your shock spells deal 25% more damage. \[Static Charge\] When lightning hits the target, for 8 sec afterwards the target receives additional shock damage while being attacked. \[Electrocution\] Lightning instantly kills targets with less than 20% health. Thunderstrike Strikes the target with lightning, causing x shock damage to health, and half that to magicka. \[Power\] Increases Thunderstrike damage by 50%. \[Thunderer\] Thunderstrike has a chance to strike the same target twice. \[Electrify\] When Thunderstrike hits the target, it has a chance to explode and deal additional shock damage to all targets in a small area. \[Grounding\] Thunderstrike deals twice as much damage to targets, wearing heavy armor. \[Concussion\] Thunderstrike reduces the target's shock resistance by 20% for 15 sec. \[Stormbringer\] If you kill the target with Thunderstrike, you gain Stormbringer effect, increasing Thunderstrike damage by 25% for 20 sec. \[Electric Storm\] Calls additional lightning that strikes all enemies near the target. Death Rift Summons a death rift at your feet. Upon recast, instantly teleports you to rift location. You can have only one Death Rift active at a time. Blood Pact Continuously converts 10 health to 5 magicka each second until canceled. Mana Flow Continuously converts 10 stamina to 5 magicka each seconds until canceled. Mana Tap Continuously converts 10 magicka to 5 health each seconds until canceled. Travel Form Increases movement speed by 75, but increases vulnerability to all attacks. Lasts until canceled. Frost Bomb Creates a magic bomb at the caster's feet. Upon recast, frost bomb explodes, causing 50 frost damage and freezes all enemies in a 10 ft radius for 5 sec. Mind Soothe Fools the target, forcing them to attack illusionary phantoms for x sec. Arcane Mind Consumes a dragon soul, increasing experience gained by your spells for 1 hour. Bottomless Bag Activates your bottomless bag. Requires a dragon soul to activate.
Joined: Aug 31, 2012
Last active: Mar 10, 2025
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@punjab
Joined: Jun 24, 2015
Last active: Dec 1, 2015
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Location: Palestine, PS
Last active: Apr 11, 2014
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Last active: Sep 5, 2025
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ight
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Joined: Jun 18, 2024
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Location: India
Joined: Jun 3, 2008
Joined: Jul 6, 2008
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Joined: Dec 27, 2009
Last active: Dec 27, 2009
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Joined: Sep 23, 2022
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photos
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Joined: Sep 15, 2022
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@punjab
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staunchin 24/7 #LnD:ho0n:KRITICAL-VIDEO GAME: #LnD:ho0n:KRITICAL-VIDEO GAME: #LnD:ho0n:KRITICAL-VIDEO GAME: haha k rich bitch with a tortouise neck and whale hips.. wot are u a rare species? oh wait no ive been tot he zoo #LnD:ho0n:KRITICAL-VIDEO GAME: removed after that #LnD ur lawyer: hahahahahahahahahahahahahahahahahahahahaha #LnD:ho0n:KRITICAL-VIDEO GAME: E: LEnzskiii` GO BLUES: im thinking of ringing up vodafone and complaining and asking for a credit refund for all the times i texted her and called her #LnD:ho0n:KRITICAL-VIDEO GAME: HAHHAHHAHAHHAAHAHHAH #LnD ur lawyer: roflllllll #LnD ur lawyer: save that #LnD ur lawyer: quote of the year so far Words of wisdom from esh If you make a bet on a sport match, and your attending the current event, make sure you win by running onto the feild and knee cap a few cunts. Slappas make the world go round, when you treat a girl with respect..its either your mum or your trying to fuck that girl. Weed is not a drug, its a plant...god put it on this earth so everyone could get high. Hoon is the biggest retard in LND, swear im gonna knock him out one day:). TRAINS TRAINS TRAINS TRAINS FUCKING TRAINS! words of wisdom from Hoon i dont know shit, i should shut my trap..cause esh knows everything and im retarted.
Location: Brisbane, Queensland, Australia
Joined: Sep 15, 2009
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@punjab
Location: NZ
Joined: May 24, 2021
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Location: MORADABAD, India
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Pal architecture to help you live a masterpiece, you’ve come to the right place. We can help you take your architectural vision to the next level.
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Follow @punjab and get more of the good stuff by joining Tumblr today. Dive in!
Joined: May 27, 2020
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Joined: Oct 9, 2017
Last active: Oct 16, 2017
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We are the leaders of driving training schools and our professional instructors are essentially the most calm-minded folks,
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Location: IN
Last active: Sep 8, 2018
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e-books
I am me. So are you. Usually found around http://arvinderkang.com
Website: arvinderkang.com
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Technologist, Entrepreneur, Storyteller.
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@punjab
Joined: Sep 16, 2022
Last active: May 10, 2026
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@punjab
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3t Plus is into designing, developing, marketin
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Joined: Feb 2, 2024
Last active: Feb 2, 2024
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Location: United Kingdom
Joined: Nov 26, 2009
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Joined: May 1, 2011
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Location: United States
Joined: Jan 21, 2021
Last active: Jul 5, 2022
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Joined: May 1, 2011
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Last active: May 9, 2025
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Joined: May 1, 2011
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Joined: Jul 21, 2016
Last active: Jul 20, 2016
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Joined: Feb 1, 2019
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Joined: Feb 10, 2024
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Joined: Aug 13, 2016
Last active: May 13, 2026
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Welcome to my scheduling page. Please follow the instructions to add an event to my calendar.
Location: en
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Joined: Jul 25, 2002
Last active: Nov 22, 2012
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@Punjab
Joined: Jan 11, 2017
Last active: Jan 11, 2017
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@Punjab
Location: FR
Joined: Apr 10, 2017
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Joined: Jul 23, 2009
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Location: Karachi, Sindh, Pakistan
Joined: Oct 23, 2012
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Joined: Aug 19, 2014
Last active: Aug 19, 2014
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Location: PK
Joined: Mar 26, 2026
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yo nen why u switch?
Joined: Sep 10, 2024
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Joined: Oct 19, 2016
Last active: May 8, 2017
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@punjab
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installed apps
Joined: Aug 8, 2009
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Maker of things digital and real. 👳♂️Learner for Life.
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Joined: Apr 20, 2010
Last active: Jan 7, 2020
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工程狮
Location: 北京
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Location: Earth
Joined: Dec 15, 2024
Last active: May 13, 2025
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Joined: Dec 22, 2024
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@punjab
Joined: May 23, 2007
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Joined: Jun 21, 2017
Last active: Jun 17, 2023
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Location: Pakistan
Joined: Nov 4, 2024
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Hi! I Jashandeep singh done M.Sc(zoology)B.Ed from punjabi university, patiala and having good character,confident n good comand on my subject
Location: patiala, India
Joined: Feb 23, 2015
Last active: Feb 23, 2015
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skills
@Punjab
Joined: Jan 1, 2023
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@punjab
Joined: Feb 22, 2022
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Joined: Jul 23, 2021
Last active: Jul 23, 2021
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anime stats
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Location: IT
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Joined: Apr 5, 2017
Last active: Apr 5, 2017
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Punjab. 699 likes · 17 talking about this. 🌾 پنجاب 🌾 یہ صفحہ پنجاب کی ثقافت، تاریخ، زبان، روایات، اور خوبصورت مناظر کو اُجاگر کرنے کے لیے بنایا گیا ہے ہماری پہچان: پنجاب کی تہذیب، روایات، اور...
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My Funny Collection
Joined: Jan 9, 2012
Last active: Apr 8, 2021
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@Punjab
I'm Paul and I rather enjoy nachos
Location: CA
Joined: Oct 19, 2005
Last active: Apr 26, 2019
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British-Indian recording artist, rapper, record producer and DJ. He is best known for the worldwide bhangra 2002 hit "Mundian To Bach Ke", which sold 10 million copies worldwide, making it one of the best-selling singles of all time. Among other songs, he also gained acclaim with the 2003 release "Jogi". AllMusic has called him "one of the most prominent names in bhangra".
Location: United Kingdom
Joined: Feb 14, 1973
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Location: Ambala
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Location: PAK
Joined: Jun 25, 2014
Last active: Oct 29, 2025
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Last active: Apr 14, 2023
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@punjab
Just started some downhill/freeride but still love the dirt jumps.
Location: Suffolk, United Kingdom
Joined: May 2, 2009
Last active: Jun 19, 2009
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Location: Melbourne, Victoria, Australia
Joined: Oct 4, 2016
Last active: Jul 27, 2025
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Location: michigan city, in usa
Joined: Nov 22, 2003
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@PUNJAB
Joined: Jun 24, 2019
Last active: Jan 21, 2024
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@punjab
Joined: Sep 14, 2014
Last active: Sep 20, 2019
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The Punjab is the first and oldest Punjabi, North Indian Restaurant in the UK
Joined: May 8, 2020
Last active: Jan 21, 2026
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links
@punjab
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@punjab
Location: Pakistan
Joined: Oct 6, 2021
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Location: Saint Petersburg
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personal info
Joined: Mar 28, 2024
Last active: Nov 8, 2024
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Location: Kharkiv, Ukraine
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Joined: May 13, 2003
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@punjab
Joined: Mar 8, 2010
@punjab
Joined: Oct 4, 2007
Last active: Feb 21, 2018
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Last active: Dec 25, 2015
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Location: IN
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@punjab
Joined: Oct 11, 2012
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awards
@punjab
Location: United States
Joined: Mar 9, 2011
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Joined: Jan 27, 2026
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@punjab
Joined: Oct 3, 2021
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Joined: May 15, 2022
Last active: Jan 28, 2026
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@punjab
Joined: Apr 2, 2008
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@punjab
Email: [email protected]
Email: [email protected]
Email: [email protected]
Email: [email protected]
Email: [email protected]
Location: India
Joined: 2021-01-17T02:20:27-01-01T00:00:00Z
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@punjab
Joined: Mar 17, 2014
Last active: Oct 4, 2016
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